Round 15 - Changes

Planet Types
* This also applies to shields and shielding probes

Other Changes

 * Probe Defense per land reduced from 8x to 6x;
 * A kingdom with 1000 land will now have a minimum of 6000 probe defense instead of 8000


 * High Guard Lancer price dropped from 850 to 800
 * Tactical Fighter price dropped from 1600 to 1500
 * Universe expanded to 7 sectors, previously 5
 * Group Sign ups have been disabled
 * Pop loss Formula has been updated to include a land based minimum.
 * The new minimum is land / 5


 * Razing buildings has been reduced to return 25% of cash, previously 50%
 * Tactical Fighters can no longer be trained unless supported by ASB
 * Pop Growth has been doubled until 2000 land. From 2000 to 4000 land the bonus wears out
 * Attacks now yield 0.5% of Defender's probes
 * Military in training now takes up barracks space
 * Probe Shields have been updated. Streaks of 4 fails in a row due to shields are now extremely unlikely.